
Turbo Random Map — In this mode, all buildings work 2.5 times faster except when building econ units (fishing boats, trade ships & carts, villagers).Selects randomly between a number of different map types, and you are not told what kind of map you are playing on. Blind Random Map – Multiplayer only.Black Forest is no longer an option if you select Random Map or Land Random.Open ground is always green on the mini map, even on snow or sand terrain.Fish traps now provide food at a faster rate.Capped Ram & Battering Ram upgrades no longer cost gold.Heated Shot now increases tower attack and Castle attack vs.Parthian Shot increases Cavalry Archer and Mangudai attack vs.


Cavalry Archers now have equal range to Heavy Cavalry Archers.Training time for Teutonic Knights, Longboats, Tarkans, and Samurai is significantly reduced.Bombard Cannons cause +80 additional damage to buildings.Celtic Woad Raiders now move faster (they run faster than Eagle Warriors who lack Squires).Viking Berserks now move as fast as pikemen.Camels are now as quick to train as spearmen.All archery range units (except Hand Cannoneers) now do +1 additional damage to Spearman-line units.Fire rate for Conquistadors and Elite Conquistadors is also improved. Spanish Hand Cannoneer and Bombard Cannons fire 15% faster. War Wagon and Elite War Wagon range is reduced.Turtle Ship artwork is changed to be more realistic.Turtle Ships have Heated Shot and additional armor vs.

Shinkichon increases Onager range by +1 instead of +2.Japanese infantry get 25% attack speed bonus starting in the Feudal Age.Goth infantry cost 25% less starting in the Feudal Age.Chinese start with 50 less food (for a total of -200 food).Note that this patch also includes the content and fixes from Patch v1.0b. The patch is available in the following languages: It is the latest patch available for the game. This is the Age of Empires II: The Conquerors Expansion Patch v1.0c.
